Project Summary

A masters project I’ve worked on over the span of 5 months with a team of designers, artists, programmers and producers. It’s a 3rd person parkour/gliding die & retry game with an emphasis on 3Cs and movement in a linear level design. In which I designed and integrated mechanics to fit the overall scope of the game. Balanced the mechanics to work ideally with the game’s systems and progression.

https://www.youtube.com/watch?v=zRshJdcatsE

Notion Documentation Pages

Design Documents

Sound Design

Camera Documentation

Control


https://youtu.be/pGmT6CmkS4s